However promising gamification in health care may be, it is the AR that may well hold the most promise for health care. Google was not wrong to pursue Google Glass, just premature. Pokémon Go may be signaling that we're now finally ready for AR, and that it will be consumers as well as professionals who can benefit from it. The potential uses in health care are virtually endless, but here are a few examples...Ever feel like your doctor spends too much time staring at your chart or a screen? Instead of looking there for information about you, how much better would it be if he/she was looking at you, with AR notations for key information about you?...